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In the C programming language, data types refers to an extensive system for declaring variables of different types. The language itself provides basic arithmetic types and syntax to build array and compound types. Several headers in the standard library contain definitions of support types, that have additional properties, such as exact size, guaranteed.
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The C language provides a lot of basic types. Most of them are formed from one of the four basic arithmetic type identifiers in C (char, int, float and double), and optional specifiers (signed, unsigned, short, long). All available basic arithmetic types are listed below:
The actual size of integer types varies by implementation. The only guarantee is that the long long is not smaller than long, which is not smaller than int, which is not smaller than short. Also, int should be the integer type that the target processor is most efficient working with. This allows great flexibility: for example, all types can be 64-bit. However, only several different integer width schemes (data models) are popular and since data model defines how different programs communicate, a uniform data model is used within a given operating system application interface.
The actual size of floating point types also varies by implementation. The only guarantee is that the long double is not smaller than double, which is not smaller than float. Usually, 32-bit and 64-bit IEEE 754 floating point formats are used, if supported by hardware.
The C language did not have a boolean type until the C99 version of the standard. In C99 the boolean type has been added as _Bool. Additionally, a new header stdbool.h has been added for compatibility reasons. This header allows programmers to use boolean types in the same way as in the C++ language. The missing identifiers are defined as macros: bool is defined as _Bool, true as 1, false as 0. Additionally, __bool_true_false_are_defined is defined as 1.
The C language provides the separate types size_t and ptrdiff_t to represent memory-related quantities. Existing types were deemed insufficient, because their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the stddef.h header (cstddef header in C++).
size_t is used to represent the maximum size of any object (including arrays) in the particular implementation. It is used as the return type of the sizeof operator. The maximum size of size_t is provided via SIZE_MAX, a macro constant which is defined in the stdint.h header (cstdint header in C++). It is guaranteed to be at least 65535.
ptrdiff_t is used to represent the difference between pointers.
Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: limits.h header (climits header in C++) defines macros for integer types and float.h header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.
CHAR_BIT - size of the char type in bits (it is not necessarily 8 bits)SCHAR_MIN, SHRT_MIN, INT_MIN, LONG_MIN, LLONG_MIN(C99) - minimum possible value of signed integer types: signed char, signed short, signed int, signed long, signed long longSCHAR_MAX, SHRT_MAX, INT_MAX, LONG_MAX, LLONG_MAX(C99) - maximum possible value of signed integer types: signed char, signed short, signed int, signed long, signed long longUCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) - maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long longCHAR_MIN - minimum possible value of charCHAR_MAX - maximum possible value of charMB_LEN_MAX - maximum number of bytes in a multibyte characterFLT_MIN, DBL_MIN, LDBL_MIN - minimum value of float, double, long double respectivelyFLT_MAX, DBL_MAX, LDBL_MAX - maximum value of float, double, long double respectivelyFLT_ROUNDS - rounding mode for floating-point operationsFLT_EVAL_METHOD - evaluation method of expressions involving different floating-point types (only available in C99)FLT_RADIX - radix of the exponent in the floating-point typesFLT_DIG, DBL_DIG, LDBL_DIG - number of decimal digits that can be represented without losing precision by float, double, long double respectivelyFLT_EPSILON, DBL_EPSILON, LDBL_EPSILON - difference between 1.0 and the next representable value of float, double, long double respectivelyFLT_MANT_DIG, DBL_MANT_DIG, LDBL_MANT_DIG - number of FLT_RADIX-base digits in the floating-point mantissa for types float, double, long double respectivelyFLT_MIN_EXP, DBL_MIN_EXP, LDBL_MIN_EXP - minimum negative integer such that FLT_RADIX raised to a power one less than that number is a normalized float, double, long double respectivelyFLT_MIN_10_EXP, DBL_MIN_10_EXP, LDBL_MIN_10_EXP - minimum negative integer such that 10 raised to a power one less than that number is a normalized float, double, long double respectivelyFLT_MAX_EXP, DBL_MAX_EXP, LDBL_MAX_EXP - maximum positive integer such that FLT_RADIX raised to a power one more than that number is a normalized float, double, long double respectivelyFLT_MAX_10_EXP, DBL_MAX_10_EXP, LDBL_MAX_10_EXP - maximum positive integer such that 10 raised to a power one more than that number is a normalized float, double, long double respectivelyDECIMAL_DIG - minimum number of decimal digits needed to represent all the significant digits for long double. The value is at least 10. (only available in C99)The C99 standard includes definitions of several new integer types to enhance the portability of programs. The already available basic integer types were deemed insufficient, because their actual sizes are implementation defined and may vary across different systems. The new types are especially useful in embedded environments where hardware supports usually only several types and that support varies from system to system. All new types are defined in inttypes.h header (cinttypes header in C++) and also are available at stdint.h header (cstdint header in C++). The types can be grouped into the following categories:
The following table summarizes the types and the interface to acquire the implementation details (N refers to the number of bits):
The inttypes.h header (cinttypes header in C++) provides features that enhances the functionality of the types defined in stdint.h header. The included things are macros that define printf format string and scanf format string specifiers corresponding to the stdint.h types and several functions for working with intmax_t and uintmax_t types. This header is available only in C99 version of the standard.
All defined macros are in the following format: PRI{fmt}{type}. Here {fmt} defines the output formatting and is one of d (decimal), x (hexadecimal), o (octal), u (unsigned) and i (integer). {type} defines the type of the argument and is one of N, FASTN, LEASTN, PTR, MAX, where N corresponds to the number of bits in the argument.
All defined macros are in the following format: SCN{fmt}{type}. Here {fmt} defines the output formatting and is one of d (decimal), x (hexadecimal), o (octal), u (unsigned) and i (integer). {type} defines the type of the argument and is one of N, FASTN, LEASTN, PTR, MAX, where N corresponds to the number of bits in the argument.
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Structures are a way of storing multiple pieces of data in one variable. For example, say we wanted to store the name and birthday of a person in strings, in one variable. We could use a structure to house that data:
struct birthday { char name[20]; int day; int month; int year; };
Structures may contain pointers to structs of its own type, which is common in linked datastructures.
A C implementation has freedom to design the memory layout of the struct, with few restrictions; one being that the memory address of the first member will be the same as the address of struct itself. Structs may be initialized or assigned to using compound literals.
For every type T, except void and function types, there exist the types “array of N elements of type T”.
An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N is indexed by integers from 0 up to and including N-1.
For example:
int cat[10];
Arrays can be initialized with a compound initializer, but not assigned. Arrays are passed to functions by passing a pointer to the first element.
For every type T there exists a type “pointer to T”.
Variables can be declared as being pointers to values of various types, by means of the * type declarator. To declare a variable as a pointer, precede its name with an asterisk.
char *square; long *circle;
Union types are special structures which allow access to the same memory using different type descriptions; one could, for example, describe a union of data types which would allow reading the same data as an integer, a float or a user declared type:
union { int i; float f; struct { unsigned int u; double d; } s; } u;
In the above example the total size of u is the size of u.s (which is the sum of the sizes of u.s.u and u.s.d), since s is larger than both i and f. When assigning something to u.i, some parts of u.f may be preserved if u.i is smaller than u.f.
Reading from a union member is not the same as casting since the value of the member is not converted, but merely read.
Function pointers allow referencing functions with a particular signature. For example, to store the address of the standard function abs in the variable my_int_f:
int (*my_int_f)(int) = abs;
Function pointers are invoked by name just like normal function calls. Function pointers are separate from pointers and void pointers.
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